πŸ“¦ JamzVisualTrunks – Live Visual Trunk Props [QB / OX | Framework Independent]

πŸ“¦ JamzVisualTrunks – Live Visual Trunk Props [QB / OX | Framework Independent]

$20.00

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πŸ“¦ JamzVisualTrunks – Live Visual Trunk Props [QB / OX | Framework Independent]

Jamz Visual Trunks turns vehicle trunks into something players can actually see. When someone puts weapons, crates, or loot into a trunk, the matching props spawn inside the boot in real time. Pull the items out and the props disappear with them. No more empty trunks while the inventory is full of guns and boxes.

Built for RP servers that want trunk searches, stash cars, and smuggling scenes to look right.

πŸ”— YouTube Preview: JamzScripts

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✨ FEATURES

πŸš— LIVE INVENTORY β†’ PROP SYNC

The script watches trunk inventories and mirrors their contents as world props.
  • Put an item in β†’ the mapped prop appears in the trunk
  • Take an item out β†’ the prop is removed
  • Stack multiple of the same item β†’ multiple props pack in
  • Works while players are standing at the open boot, so searches and stash RP feel physical instead of menu-only

Props follow the vehicle, stay attached to the trunk space, and update as the inventory changes.

Live inventory prop sync

πŸ“ REAL 3D TRUNK PACKING

This is not a random prop dump in the middle of the car. Items are packed into the actual trunk volume using a 3D packer.
  • Respects trunk shape and height per vehicle
  • Stacks items on top of each other when there is room
  • Can rotate props to fit awkward spaces
  • Uses spacing + support checks so boxes do not float on corners or clip through each other
  • Caps how many props can spawn in one trunk so busy servers stay stable
  • Optional shuffle mode reflows the trunk when stuff is added or removed, so the layout stays clean instead of leaving weird gaps

Full trunks look packed. Half-full trunks look half-full. That difference sells the immersion.

Real 3D trunk packing

πŸš™ PER-VEHICLE TRUNK ZONES

Every supported car has its own trunk polygon and height, not one generic β€œrear of vehicle” offset.
  • Hundreds of GTA vehicles preconfigured out of the box
  • Sedans, SUVs, sports cars, vans, and more already mapped
  • Each zone is shaped to that vehicle’s boot, so props sit where the trunk actually is
  • Height can be tuned so lids, spoilers, and shallow boots still look correct

Most vanilla cars work after install with little to no setup.

Per-vehicle trunk zones

πŸ”« LARGE ITEM β†’ PROP MAP

Comes with a big ready-made display map so you are not starting from zero.
  • Weapons, melee, and common inventory items already linked to props
  • Easy config format: item name β†’ prop model β†’ optional rotation
  • Add custom items in minutes
  • Disable anything you do not want shown by leaving the prop blank
  • Separate QB / OX item lists so each inventory stays clean

If your server runs guns, packages, or contraband through trunks, the visuals are already covered for a lot of it.

Item to prop map

🧰 CUSTOM CAR ZONE EDITOR INCLUDED

Add-on vehicles are usually the painful part. This resource ships with a standalone trunk zone editor for that.
  • Load CodeWalker / Sollumz .yft.xml files
  • View the car in 3D
  • Place points around the trunk floor
  • Hide body parts that get in the way
  • Set zone height
  • Copy finished config.lua output straight into the resource

Custom cars stop being a support headache and become a 5–10 minute setup job.

Custom car zone editor

βš™οΈ QB-INVENTORY + OX_INVENTORY

Framework independent. It hooks the inventory, not QBCore/ESX themselves.
  • Config.Inventory = 'qb' for qb-inventory
  • Config.Inventory = 'ox' for ox_inventory
  • Short install patches included in the guide
  • Works on QB, QBox or ESX servers as long as one of those inventories is running

One resource, both major inventory setups.

πŸ› οΈ OWNER / DEV TOOLS

Made to be sold and maintained, not just demoed once.
  • In-game trunk height tuner for fine adjustments
  • Debug zone outlines when you need to see the pack volume
  • Full locale table for renaming every player-facing string
  • Installation guide that covers inventory setup + custom vehicles
  • Escrow-ready: configs, heights, guide, and zone editor stay editable for buyers

Easy for server owners to install. Easy for them to expand later.

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πŸ› οΈ Dependencies

Make sure these are installed and started before JamzVisualTrunks.

🧩 Required

πŸ“š Ox_Lib β†’ Required
🟧 PolyZone β†’ Required

πŸ“¦ Inventory

πŸŽ’ qb-inventory
πŸŽ’ ox_inventory

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πŸ’Έ PURCHASE

πŸ’° Price: $20.00
πŸ›οΈ Store: https://jamzscripts.tebex.io/
▢️ Demo Video: YouTube Preview

πŸš€ If players can stash it in a trunk, they should be able to see it in the trunk.