🚘 JamzVehicleExtras – Vehicle Upgrades & Immersion Pack [QBCore | QBox | ESX]

🚘 JamzVehicleExtras – Vehicle Upgrades & Immersion Pack [QBCore | QBox | ESX]

$13.00

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🚘 JamzVehicleExtras – Vehicle Upgrades & Immersion Pack [QBCore | QBox | ESX]
Transform vehicles on your server with installable upgrades, hidden storage, luxury lighting, radar detectors, blank plates, phone holders, and more. All fully synced, interactive, and saved to the database.

πŸ”— YouTube Preview: JamzScripts

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✨ FEATURES

πŸ“‘ Radar detector

Portable police scanner - install with a usable item while seated in the vehicle.

- Live detection of configured police vehicle models within range; beep rate scales with distance (closer = faster).
- In-car HUD: band display (X / KA / OFF), signal strength bar, alert counter β€” driver-only widget.
- 3D audio via XSound (positional or optional 2D fallback); first detection also fires an ox_lib notification.
- / key (rebindable): mute / unmute alerts per vehicle without removing the unit.
- Target removal on boot / bonnet / bodyshell; only the installer can remove; item returned on removal (configurable).
- ox_lib progress install/remove with in-vehicle or standing animations.

Animated GIF

Animated GIF

πŸͺͺ Blank / North Yankton plates

Give your vehicle a clean stealth plate cover perfect for RP situations.

- Install/remove directly from the rear of the vehicle using target interaction.
- Toggle between the blank plate and your original registered plate with a rebindable key.
- Includes custom plate textures, install/remove sounds, and on-screen switch UI.
- Fully saved to the database so your setup persists through restarts and respawns.
- Original plate state is automatically restored when removed.

Animated GIF

Animated GIF

πŸ’‘ Door puddle lights

Luxury door-down lighting - coloured LEDs under each door when it opens.

- 15 colours (white, warm white, blue, ice blue, red, green, yellow, orange, amber, purple, pink, cyan, lime, magenta, teal).
- Per-door install via target - pick colour from inventory.
- ~165+ pre-tuned vehicle offsets in config, plus a DEFAULT fallback for addon cars.
- Lights draw from door hinge bones with configurable range/intensity per model.
- Persists in MySQL per plate, model, and door index.

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Animated GIF

🟣 Footwell / cabin lights

Interior ambient lighting for driver and passenger footwells.

- Two slots per supported vehicle (driver + passenger) with the same 15 colour item set.
- ox_lib context menus to pick slot β†’ colour; install/remove with progress.
- ~145+ vehicle offset profiles in config for accurate placement.
- Real-time DrawLight visuals synced from the server when near the vehicle.
- DB persistence; optional vehicle ownership check on management.

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Animated GIF

πŸ“± Car phone holders

Dash-mounted phone props tied to vehicle extras.

- Custom streamed prop (phone_jmz) with per-vehicle extra IDs and offset/rotation tables (50+ vehicles pre-configured).
- Radio-synced screen skins: prop texture swaps to match the player’s current GTA radio station (30+ station artwork YTDs included).
- Target β€œManage phone holders” β€” install/remove with progress; vehicle ownership optionally required.
- Toggles the correct vehicle extra and spawns the prop when installed; state saved per plate + model in MySQL.
- Expandable: add any vehicle that already has suitable extras in Config.VehicleExtras.

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Animated GIF

πŸͺ‘ Under-seat vehicle storage

Hidden stash per seat

- Inside the car: progress + keybind (. default, rebindable) to reach under your seat.
- Outside the car: target β€œSeat storage” on boot / bonnet / bodyshell with distance check.
- Per-seat qb-inventory / ox_inventory stashes (slots + max weight configurable).
- Vehicle class whitelist (cars, SUVs, sports, vans, etc. β€” bikes/planes/emergency excluded by default).

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πŸ”§ Door panel smuggling stashes

RP smuggling compartments behind door panels, hood, and trunk.

- Usable tool item opens an ox_lib door menu (FL / FR / RL / RR / hood / trunk) with styled icons.
- Pry progress β†’ open door β†’ unique stash per compartment (separate slot/weight for doors vs hood vs trunk).
- Auto-seal when inventory closes: progress + door shuts β€” feels like closing the panel.
- Reusable tool (not consumed); DB registry per plate/door.
- Same vehicle class filters and ownership options as seat storage.

Animated GIF

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βš™οΈ Configuration

πŸŒ‰ Framework & bridge

One config picks your stack; bridges auto-prefer ox when set to 'auto'.
Config.Framework = 'qb'      -- 'qb' or 'esx'
Config.Inventory = 'qb'       -- 'qb', 'ox', or 'auto'
Config.TargetSystem = 'qb'    -- 'qb', 'ox', or 'auto'

πŸ“‘ Radar detector

Police models, range, beep tiers, keybinds, and sounds.
Config.PoliceVehicleModels = { 'police', 'police2', 'sheriff', ... }

Config.Detection = {
    Range = 120.0,
    BeepIntervals = {
        { distance = 20.0, interval = 350 },
        { distance = 45.0, interval = 650 },
        ...
    }
}

Config.Keybinds = {
    AlertsToggle = 'SLASH',
    BlankPlateToggle = 'COMMA'
}

πŸͺͺ Blank plates

Item, ownership rules, target labels, and North Yankton plate index.
Config.BlankPlate = {
    Item = 'jamz_blank_plate_kit',
    NorthYanktonIndex = 5,
    AllowInstallWithoutVehicleOwnership = true,
    ReturnItemOnRemoval = true,
}

πŸ’‘ Puddle & footwell lights

Per-vehicle door offsets, footwell coords, colours, and install times β€” huge tables ready to extend.
Config.VehicleDoorLights["ADDER"] = { Range = 2.0, doors = { [0] = { x, y, z }, ... } }
Config.VehicleFootwellLights["ADDER"] = { [1] = driverOffset, [2] = passengerOffset }
Config.PuddleLightItems["puddle_blue"] = { label = "Blue Puddle Light", colour = "blue" }

πŸ“± Phone holders

Vehicles, extra IDs, prop offsets, and radio β†’ texture mapping.
Config.PhoneHolder = {
    Item = 'jamz_phone_holder',
    PropModel = 'phone_jmz',
    RadioStationTextures = {
        ["RADIO_03_HIPHOP_NEW"] = "phone_jmz_radiolossantos",
        ...
    }
}

Config.VehicleExtras["tailgater2"] = {
    extras = { 2 },
    extraOffsets = {
        [2] = {
            Offset = vector3(...),
            Rotation = vector3(...)
        }
    }
}

πŸ“¦ Storage (seats & door panels)

Stash sizes, keybind, class filters, and smuggling tool.
Config.VehicleStash = {
    Enabled = true,
    Keybind = 'PERIOD',
    Stash = { Slots = 4, MaxWeight = 50000 },
    RequireVehicleOwnership = false,
}

Config.VehicleDoorStash = {
    Item = 'jamz_door_panel_tool',
    Stash = { Slots = 2, MaxWeight = 75000 },
    TrunkStash = { Slots = 5, MaxWeight = 120000 },
}

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πŸ› οΈ Dependencies

Install and start these before JamzVehicleExtras in server.cfg.

🧩 Required

πŸ“š ox_lib β€” menus, progress, callbacks, notifications
πŸ—„οΈ oxmysql β€” persistence (7 SQL tables included)
πŸ”Š XSound β€” radar beeps & blank-plate SFX

βš™οΈ Framework (pick one)

βœ… QB-Core / Qbox (qb-core)
βœ… Qbox
βœ… ESX (es_extended)

πŸŽ’ Inventory (pick one)

qb-inventory or ox_inventory (auto-detect supported)

🎯 Target (pick one)

qb-target or ox_target (auto-detect supported)

πŸ“¦ Included with purchase

- Full config.lua with 165+ puddle profiles, 145+ footwell profiles, 50+ phone-holder vehicles
- HTML radar + plate UI, custom streamed phone & plate assets

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πŸ’Έ PURCHASE

πŸ›οΈ Store: https://jamzscripts.tebex.io/
▢️ Demo Video: YouTube Preview

πŸš€ Outfit every car on your server β€” lights, gadgets, plates, and storage that actually slick.